Call of Duty 4: Modern Warfare is a first-person shooter video game, developed by Infinity Ward and published by Activision for the Xbox 360, PlayStation 3 and Wii video game consoles and the Microsoft Windows and Mac OS X operating systems. The game was released in North America, Australia, and Europe in November 2007 for video game consoles and Windows, was released for the Mac in September 2008 and was released for the Wii in November 2009, given the name Reflex Edition. It is the fourth installment in the Call of Duty video game series (excluding expansion packs), and is followed by a direct sequel, Call of Duty: Modern Warfare 2. The game breaks away from the World War II setting of previous games in the series and is instead set in modern times. Call of Duty 4 was in development for two years, and it uses a proprietary game engine.

The story takes place in a fictional near-future, where a radical leader has staged an execution order against the president of an unnamed country in the Middle East, and an "Ultranationalist" movement has instigated a civil war in Russia. The events of the conflicts are seen from the perspectives of a U.S. Reconnaissance Marine and a British SAS commando, and are set in multiple locations, including the Middle East, Azerbaijan, Russia, and Prypiat, Ukraine. The multiplayer portion of the game features various game modes, and contains a leveling system that allows the player to unlock additional weapons, weapon attachments, and camouflage schemes as they advance.
Critically acclaimed, the game received an aggregated score of 94% from both GameRankings and Metacritic. The gameplay, multiplayer, and story received particular praise, while criticism targeted the failure of the game to substantially innovate the first-person shooter genre. The game won numerous awards from gaming websites, including IGN's Best Xbox 360 Game. It was the top-selling game worldwide for 2007, reaching over 7 million copies by January 2008, and over 13 million by May 2009.



Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series first released on November 7, 2006. It has been released for all three seventh generation video game systems: the Xbox 360, PlayStation 3, and Wii. It has also been released on the PlayStation 2 and Xbox.

This game was a launch title for the PS3 and Wii in North America, Europe and Australia. It was also the only major Call of Duty installment not to be released for home computer platforms and the only numerical sequel to date to have been a console-exclusive game alongside Call of Duty 2: Big Red One and Call of Duty: Finest Hour. It was also the second major installment in the Call of Duty series to be developed by Treyarch after Big Red One. It is also the second WWII video game to feature Canada as a playable country.

Call of Duty 2 is a first-person shooter video game and the second installment in the critically acclaimed Call of Duty series. It was developed by Infinity Ward and published by Activision. It was released on October 25, 2005 for Microsoft Windows and on November 15, 2005 for the Xbox 360 in Europe, Australia and North America. Other versions were made for mobile phones as well as Pocket PCs and Smartphones. It was published by Konami in the Japanese market and released on the PC on March 24, 2006 and on the Xbox 360 on June 15, 2006 in Japan.

The game is set during World War II and is experienced through the perspectives of four soldiers, one in the Red Army, one in the United States Army and two in the British Army.
The game was met with a positive public reception, receiving mostly positive reviews from critics. The Xbox 360 version sold over 250,000 copies in its first week, and had sold 1.4 million copies by October 2006.

Call of Duty is a first-person and third-person shooter video game series franchise. The series began on the PC, and later expanded to consoles and handhelds, and several spin-off games have also been released alongside the main series. The majority of the games in the series have been set primarily in World War II, with the exception of Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2, which are set in modern times.

The Call of Duty video games are published and owned by Activision and published for Macs by Aspyr Media and have been developed primarily by Infinity Ward and Treyarch, with other games being developed by Gray Matter Interactive, Spark Unlimited, Pi Studios, Amaze Entertainment, Rebellion Developments, and n-Space, using a variety of game engines including the id Tech 3, the Treyarch NGL, and the IW 4.0. Other products in the franchise include a line of action figures designed by Plan-B Toys, a card game created by Upper Deck, and a comic book mini-series published by WildStorm.
As of November 27, 2009, total sales for the Call Of Duty series have surpassed 55 million units worldwide, taking $3 billion in retail sales in the process.

Gears of War is a third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. It was initially released as an exclusive title for the Xbox 360 in November 2006 in North America, Australia, and most of Europe and included a "Limited Collector's Edition" with added content and an art book titled Destroyed Beauty that detailed much of the game's back-story. Despite the initial statements of Xbox 360 exclusivity, a Microsoft Windows version of the game was developed in conjunction with People Can Fly and released a year later, featuring new content including additional campaign levels, a new multiplayer game mode, and Games for Windows LIVE functionality.

The game focuses on the troops of Delta Squad as they fight to save the human inhabitants of the fictional planet Sera from a relentless subterranean enemy known as the Locust Horde. The player assumes the role of Marcus Fenix, a former prisoner and war-hardened soldier. The game is based on the use of cover and strategic fire for the player to advance through the scenarios; a second player can play cooperatively through the main campaign to assist. The game also features several online multiplayer game modes for up to eight players.
Gears of War sold over three million copies in just ten weeks and was the fastest-selling video game of 2006, and was the second-most played game over Xbox Live during 2007. The game has since sold over five million copies by September 2008. The game was well-received by critics, praising its gameplay and detailed visuals, and won several "Game of the Year" awards in 2006. The success of the game has led to the development of the Gears of War franchise, including the 2008 sequel Gears of War 2 and the upcoming sequel Gears of War 3 announced April 12, 2010, when Epic Games Cliff Bleszinski was a guest on Late Night with Jimmy Fallon, with adaptations to books, comics, and a feature film also on the way.


Gears of War2


Gears of War 2 is a third-person shooter video game developed by Epic Games with lead design by Cliff Bleszinski, and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series. The game was officially released in North America, the United Kingdom, and Australia on November 12, 2008. The game expands technically on the previous game by using a heavily -modified Unreal Engine 3 engine. The development team also brought in comic book writer Joshua Ortega to help write the plot for the game.

In Gears of War 2, the human Coalition of Ordered Governments (COG) forces continue their fight against the Locust horde, who are attempting to sink all of the cities on the planet Sera by using a big riftworm to eat the ground beneath them. Sergeant Marcus Fenix leads Delta Squad into the depths of the planet to try to stop the worm from eating but instead they discover the true intent of the Locust actions. The player controls Fenix in the main mission campaign, with the ability to play cooperatively with a second player controlling Fenix's best friend and fellow Squad member Dominic "Dom" Santiago. The game includes several existing and new multiplayer modes including five-on-five battles between human and Locust forces, and a "Horde" mode that challenges up to five players against waves of Locust forces with ever-increasing strength. New weapons and gameplay mechanics such as "hockey fights" and the ability to use downed foes as "meatshields" were added to the game.

On its release weekend, Gears of War 2 sold over two million copies, and within two months of release, had sold four million copies. It was the seventh best selling video game of 2009 and received several accolades. The game received similar praise as its predecessor, with the new gameplay and multiplayer modes seen as outstanding additions.

Gears of War 2 is a third person shooter with an emphasis on the tactical use of cover, and retains much of the same gameplay from the first game. The player, playing as either Marcus or Dominic in the campaign mode, or as any of the human or Locust characters in multiplayer mode, can only carry a pistol, one type of grenade, and two other weapons at any time, though they may swap these for weapons found in strategic locations or left by downed foes. Each weapon can be used for normal fire as well as for melee attacks; the game's signature Lancer, an assault rifle mounted with a chainsaw bayonet, can be used to instantly kill foes. The game introduces the ability to engage in chainsaw duels should the player attempt to chainsaw an opponent also using the Lancer; the player is presented with a controller button to press rapidly to try to win the duel. Gears of War 2 rebalances the power of the existing weapons while introducing five new ones: a flamethrower, a chain gun, a mortar cannon, a "Gorgon" Pistol, and the Ink Grenade. The chain gun and the mortar are heavy weapons, forcing the player to move at walking speed while carrying it in both hands. The Gorgon Pistol is an SMG-like handgun that fires four eight-shot bursts per magazine. The Ink Grenade doesn't damage with its detonation, but instead temporarily poisons the area it was thrown, making it very useful for driving enemies out of cover. Grenades can be planted on walls or floors as proximity traps that go off when an enemy nears, and have the ability to kill foes when they go off.

The player's health is represented by a red "Crimson Omen" that fades onto the screen the more damage the player takes; staying out of the line of fire allows the player to recover their health. Depending on the game mode, if the player takes too much damage, they enter a downed state where they can crawl around the map to get out of battle and seek help. During this time, a fellow teammate can revive him, an enemy may brutally execute the downed player, or the player may bleed out if too much time has passed. The player can also grab a downed character and use them as a meatshield, allowing the body to absorb damage but forcing the player to use a one-handed pistol. Explosive weapons will simply destroy the character they strike. Like its predecessor, Gears of War 2 features an optional mature content filter, which, when active, makes blood appear as sparks and removes harsh language from the dialogue. Furthermore, progress towards most of the Xbox achievements for the game can be earned in either campaign or multiplayer modes.





Gears of War3

Gears of War 3 is an upcoming third-person shooter video game developed by Epic Games, published by Microsoft Games Studios and due for release on Xbox 360 in April 2011. It will be the third installment in the Gears of War series.

Gears of War 3 will feature a four-player co-op mode and the introduction of three playable female characters, Samantha Byrne, Anya Stroud, as well as Bernadette Mataki, a character from the novels by Karen Traviss. Another new playable character is Jace Stratton, a battle-hardened soldier who appears in the comic series and is mentioned in the second game. The game will feature new weapons, including a double-barreled shotgun and a Pendulum War Era Lancer, with a normal bayonet 
attached as compared to the chainsaw bayonet featured in Gears 1 and 2. In the June Issue of Game Informer, Epic revealed other new weapons such as an Incendiary Grenade, a new heavy weapon called the Digger Launcher that fires explosive piranha creatures that dig through the ground at high speed before rising up to immolate enemy forces, a new recoilless rifle called the One Shot, that can take down any enemy with a single round. The Gorgon pistol is now a fully automatic weapon, and is known as the Gorgon SMG.

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A fully controllable "Mech" suit will be available for use in certain parts of the game, armed with a machine gun and rocket launcher. It has two operating modes, in assault mode it is controlled like a standard character, in stationary mode, it locks into position and deploys its armor, as well as cover for other Gears from its legs.

Hip-hop stars Drake and Ice-T will be the voices of Jace Stratton and Griffin, respectively. Claudia Black will be the voice of Sam Byrne 
 

Gears of War is a third-person shooter video game, developed by Epic Games and published by Microsoft Game Studios. It was initially released as an exclusive title for the Xbox 360 in November in North America, Australia, and most of Europe and included a "Limited Collector's Edition" with added content and an art book titled Destroyed Beauty that detailed much of the game's back-story. Despite the initial statements of Xbox 360 exclusivity, a Microsoft Windows version of the game was developed in conjunction with People Can Fly and released a year later, featuring new content including additional campaign levels and a new multiplayer game mode.
The game focuses on the soldiers of Delta Squad as they fight to save the human inhabitants of the fictional planet Sera from a relentless subterranean enemy known as the Locust Horde. The player assumes the role of Marcus Fenix, a former prisoner and war-hardened soldier. The game is based on the use of cover
and strategic fire for the player to advance through the scenarios; a
second player can play cooperatively through the main campaign to
assist. The game also features several online multiplayer game modes
for up to eight players.
Gears of War sold over three million copies in just ten weeks
and was the fastest-selling video game of 2006, and was the second-most
played game over Xbox Live during 2007.
The game has since sold over five million copies by September 2008. The
game was well-received by critics, praising its gameplay and detailed
visuals, and won several "Game of the Year" awards in 2006. The success
of the game has led to the development of the Gears of War franchise, including the 2008 sequel Gears of War 2 and adaptations to books, comics, and a feature film on the way.
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